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01 Selected Work

A curated collection of interactive experiences that showcase the intersection of technology, design, and human interaction

2023 Interactive Design

Selected Work

A curated collection of interactive experiences showcasing the intersection of technology, design, and human interaction

Interactive Design Technology

02 Tools & Expertise

A comprehensive collection of software and technologies I work with

AI/ML Integration

Integrated AI systems with Unity, Unreal Engine, and web platforms. Used Metahuman for realistic human interaction and conversational interfaces. Experience with GenAI, LLM APIs, and natural language processing for real-world applications.

Computer Vision

Extensive work with Kinect SDK for motion tracking, gesture recognition, and object detection. Built multiple CV-powered interactive installations using depth sensing, raw camera-based approaches, and real-time processing with advanced analytics.

IoT & Hardware

Hardware integration for sensors and embedded systems, sometimes powered by computer vision. Experience with multi-device communication, real-time data sync, and physical-digital interface design.

Gamification

Designed reward systems and engaging user experiences that drive behavior change. Perfect for sustainability initiatives and user adoption of new technologies.

Technical Skills

From embedded prototypes to realtime 3D and cloud based production deployments

Core Programming

  • C# / .NET
  • Blueprints
  • Python
  • JavaScript / TypeScript
  • Async & realtime systems
  • Profiling & performance optimization

Realtime 3D / XR

  • Unity
  • Unreal Engine
  • Touch Designer
  • Resolume
  • WebGL / Three.js
  • AR Foundation
  • VR SDKs / OpenXR / Oculus
  • Shaders & realtime rendering

APIs & Data

  • REST APIs / WebSockets
  • GraphQL (integration)
  • SQL / NoSQL (MongoDB)
  • Realtime data pipelines (Kafka)
  • Data modeling & ETL processes
  • Data serialization formats (JSON, XML)
  • Message queuing & event driven architecture

LLMs & AI Integration

  • OpenAI APIs
  • Generative AI frameworks (ComfyUI, Stable Diffusion, MidJourney)
  • Voice AI (STT/TTS, Whisper)
  • Multi-modal AI integration (text, image, video, audio)
  • Conversational AI design & memory management
  • Responsible AI / safety checks / content filtering

Computer Vision

  • OpenCV pipelines & image processing
  • YOLO / RetinaNet / object detection & classification
  • Kinect SDK, depth sensing & 3D perception
  • Gesture, motion & multi-object tracking
  • Pose estimation & skeleton tracking (MediaPipe, OpenPose)
  • Augmented Reality (AR) overlays & vision-based interactions

Hardware & IoT

  • Arduino / ESP32 / RaspberryPi
  • Sensor & actuator integration
  • Serial communication (UART, SPI, I2C)
  • RFID / NFC systems
  • Physical-digital interactions
  • Networking & wireless protocols (Wi-Fi, Bluetooth)
  • Firmware development & debugging

Automation & Delivery

  • n8n & Make.com workflow automation
  • Webhooks, API integrations & cross-system automation
  • Cloud deployments & infrastructure (AWS, Azure, Hertzer, Digital Ocean)
  • Containerized services (Docker, Kubernetes basics)
  • CI/CD pipelines & automated testing (GitHub Actions)
  • Version control & collaborative development (Git, Perforce)

And many more...

  • Rapid prototyping, creative coding, and experimental development
  • …and more emerging tools and technologies as projects require
  • Leverage AI to quickly learn and adapt to new technologies, To take on challenges beyond my current skill set rapidly

03 About Me

I'm a technologist and creative generalist, building software, games, tools and interactive systems.


With over 10 years of Unity experience and 6 years of professional work, I've delivered over 250+ projects in the past three years alone across games, interactive media, and real-time systems.


I work across engines, platforms, hardware, and technologies as projects/challenge require, along with custom tools to ease development.


At the core of my work is problem solving with aid of custom tools with simple, logical approaches to bring games and software system to life.

10+ Years Unity Engine Experience
6+ Years Professional Experience
250+ Projects Across 3 Years

04 Let’s Connect

Thanks for stopping by. If you liked the work here, feel free to reach out, happy to connect, collaborate, or chat about ideas or opportunities.

Get in Touch

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